Working at Ready At Studios as the sole UI Artist and UI Designer, I created this content for Deformers, a multiplayer brawler (and couch co-op) game created for PC, XBOXONE, and PS4. All UI was implemented using sprite sheets and Squirrel between myself and our UI Programmer. The primary programs used for this project were Illustrator, Photoshop, and After Effects.
Logo and Color Palettes
Main Menu Flow
HUD Design
Power Icons
Lobby/Pre-Game
Deathmatch Gameplay
Character Icons
Workshop Design
Formball Gameplay
Motion Graphics